My New Project

I have talked a bit about my Strategy game. I have been working my Saturdays on this game for something like 7 years. It has come along nicely, and a lot of other projects were completed along the way. For example, my custom 2D game engine, and my editor pipeline. I have come to a point, though, were I really want to ship a game.

I spent a few months going over various ideas. Could I speed up the process? Could I shrink the scope? Could I do both? Then, I started thinking about making a smaller game instead. I contemplated on the idea for a while. I didn't want to make a drastic decision just because I was getting antsy. After creating some timeline projections for a few different game ideas; I settled on my current project.

I am making a Vertical Shooter; think the 1980s airplane shooting games you would find in an arcade. Of course, I have a few tricks up my sleeve to make it interesting.

I have already spent a few Saturdays working on this game, and it's been a lot of fun. I have been spending most of the last 3 years working on my engine and editor. It's nice to actually get into some gameplay development again. Also, it's felt good to be able to validate my editor work. I spent a lot of energy to make my editor as easy and quick-to-use as possible. Until now, it had never been tested, and I am quite happy with the results.

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